Being pretty new to PBP games, I've been looking around for games designed specifically for online play (realizing there are differences between forums, email, chat, and virtual worlds).
I've found some games, but what I haven't found much of is discussion about what you want to think about when you're designing a game for PBP.
Just to talk about forums here (this is a forum after all), what are the characteristics of a forum-based game? I'll throw some terms out but I don't know if they're the best to use: asynchronous, quantized (you play in units of posts), threaded, replicable (you can quote word for word), parseable (you can analyze text in posts).
I've found a few relevant links:
- design for the game Tree of Life
- some PbP discussion
- games suited to play-by-post
- PbP tips and techniques
Do you know of other things that could help with PBP design?