Spector, you and Pamming have arrived home. To get cleaned up and maybe get some rest, relief. The ride back to your bunkhouse was quiet. Pamming is cleary upset and your attempts to communicate were met with a nod, or the shake of her head, but not much else. The rain has subsided somewhat, but the trek is slow, due to the muddy trails leading to and from the Chateau. Matilda's body, cold and lifeless, rests on the back of the cart. Occasionally, you notice Pamming sneaking glances back toward it.
When you finally arrive at your place, you immediately notice something ain't right. The door is slightly ajar, the window on it broken. The goats seem riled up too, making all sorts of noises.
Tell me more about the bunkhouse. What's it look like inside? How do you get to the cellar? Is the door to your workspace locked? What sort of security measures, if any, do you have?