Based on the Interest thread, I gather that we have four Hunters for the game: Dave, Daniel, Shreyas, and Rich.
I'm going to assume you guys have access to the game. If not, you can find the character creation section and the conflict resolution rules on our web site
. I'll explain the rest as we go along.
After thinking about it, I don't want to put restrictions on the game after all: if you all want to be newly initiated Beast Hunters, we'll do that. I am going to develop some more multiplayer beasts for the upcoming (free) supplement anyway.
What would you guys like? Should there be a tribe, or should we go with Daniel's idea of you being the last few? The answer will obviously matter for the kinds of interactions your characters are going to have.
We also need to decide whether men are considered near-equals (who are just not fit to be leaders) in your tribe, inferior but accepted, or outright mistreated. If the tribe is large, there might be groups within the tribe that differ in this regard.
Almost all of the tribes are nomadic. They are named after their (exclusively female) leaders. If the leader is Rhora, the tribe will be the Rhora-nadan. If another female steps up and assumes leadership, the nadan's identity shifts accordingly. If you don't have any females left in your tribe, you are doomed to die out (since all tribes are matrilineal). Some tribes have feuds, and all of them vie for glory, but they are smart enough not to eradicate each other, unless something really horrible happens.
So... thoughts, ideas?