Well Marco, drama aside, you've got a hold to run, right? Fortunately, it's not that difficult a task at the moment. You have reasonable fuel reserves, the eternal problem of disease remains under control, and the people have plenty of whale for their bellies. Good! You have other things on your plate right now, anyway.
You got a chance to talk to Partridge, who's representing her ship's captain in an attempt to negotiate getting arms for the ship's crew. She explains why readily enough: piracy, it seems.
Whaleships, like Partridges, usually aren't very heavily armed. The only serious gun the crew has is Partridge's own assault rifle, which she apparently uses mainly on killer whales, walruses. (When agitated, the animals can be vicious, and they sometimes go after launches.) Arms have been generally held as unnecessary, since practically every ship out on the sea hails from Gams Landing ... but it seems that is no longer the case.
There've been distress signals, suddenly cut off. The remains of burned ships found down in the Davis Strait. It's not a truly pressing danger yet, but Partridge makes a good case for being ready, just in case. While the case might otherwise have required more evidence, the column of smoke on the horizon says it's really just good sense.
Do you send her home happy, or not? If you do, take 2-barter now and 2-barter later, beyond your operating expenses. Or a middle ground: tell her you'll have to think about it, or negotiate further. Whatever, you're the boss here.
Beyond that, a few matters demand your attention:
How did you react when you heard that Lady Franklin was burning? Did you alter anything around the hold, or are you sticking to business as usual for the moment? Are you laying down rules about fuel use?
By now, you've heard about a couple undesirables in Guntown: Ricarra (from Thule) and Preen (who claims to be from Honeycomb). You heard about Ricarra right off, from Roark, and there was already a squad looking around for her on general principle. You heard about Preen later, I guess from Pulse, possibly corroborated by Marshmallow. Do you do anything particular about them?
All that in consideration, how long did it take you to talk to Partridge?
And what about those catatonic Adventists sitting in the alleyway behind Pinto's?
Other than that, is there anything else on your mind? Orders to give, proclamations to hand out? If not, that's it for now!
Love and Kisses, your MC.
P.S. Setter seems to have basically moved into the Tower. Some of your men are helping her, making room and contributing to set up an infirmary in the room you'd assigned to Holiday's care. This isn't exactly what you'd had in mind ... is it a problem? Do you interfere? Help?