My first attempt at a playbook was The Finder
and some of you folks helped me quite a bit on it. This time it's The Witch. And I'm hoping you can help me talk through some ideas.
I'd like to hear overall impressions.
I'd like to know what you think about five stat choices and no stat that's always +2.
I'd like to hear what you think about the moves that I've designed to include fairly few move-rolls but drive the play toward the basic moves.
I'd like to hear what you think about the witch's sex move.
I'd like to know if the universe kneels
I'd like to know what you think of rituals as an abstract idea; a smorgasbord of mini-moves
I'd like to know what you think of the actual rituals.
I'd like to know what you think of the focus/power mechanic.
I'd like to know if anything else strikes you as good or bad.