It's not the most spectacular layout, but it'll work: game wiki
Do check your character sheets - I might have mis-transcribed something. I scrounged together some images off my hard drive and from a few internet searches. If you don't like yours ... it's a wiki. Remove or replace as you see fit. And add stuff to the Game Notes, too, if there's something you want handy.
I added a devil, after all. The non-PC ghosts remain a mastery, unattached until someone does something to grab it. Does anyone have a particular problem with there being only one devil? I could add a mastery for the devils (attached to the Eater), or I could combine the ghosts and devils into a single mastery (also attached to the Eater), but I think it would work most elegantly to just have the one devil 'meeting the ghosts by night'.
I went with the default: the GM characters have only one extra endeavor, which is basically "Being a [insert role here]". If you like (if you want a better idea of what each character can do), I could break that into a set of endeavors, as with PCs.
A fallen-in mansion, where by night ghosts and devils meet.
A fur-trapper, simple but good-natured, and his daughter.
A conjurer who needs blood to entice his uncouth spirits.
An innkeeper who murders and robs his wealthy guests.
Anyway, since the characters are set up, it's time to declare intentions. Starting simply (I might certainly modify to suit your intentions), this is what I have.Ilsa
's husband died a while back, and she was unable to keep up her farm on her own. She converted their home into a way house, but this isn't a busy road, so she was still having trouble feeding her kids. The first time she killed a traveler, it was in desperation during a particularly bad winter. She's done it several times since, though, and she now accepts it as a necessity, horrific as that might be.
The ghosts gather in the old mansion because that's where she kills her victims (tricking them out there, or drugging them and taking them there) ... she doesn't want to risk her children coming across her while she's doing the deed. She is unaware of the ghosts' presence.
Protect her children and see to their futures.
Protect her secret.The Eater of Shadows
has been around for a while, preying on human weakness and consorting with witches. He was drawn to the area by Ilsa's murders, and he has been tormenting and feeding upon the ghosts ever since. He isn't a terribly subtle devil, but he has gotten the idea that, with care, he might be able to multiply his fortunes by nurturing these evils ... he feeds on blacknesses in human souls (living and dead), and this feeding makes him more powerful.
Goad Ilsa to greater vices, protecting her in the meantime, and keeping her desperate.
Bend the ghosts to his will.
Once aware of Andreas, either tame or destroy the conjurer.
Bring others under his influence (likely encompassing the trapper and his daughter).Bergen
, I'm less sure about. I believe I'll want to see what's up with the daughter before I say anything there.