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Posted By: Christopher WeeksWait...snatching something from someone as they're running away shouldn't use dex?
Posted By: Christopher WeeksWhat about a move like: when youdo damage to an enemy, before you roll ityou can tell the GM what special effect you want instead of inflicting damage and if she thinks it's reasonable, you do that instead of the damage?
Posted By: Michael PfaffSomeone on the DW forums mentioned using a generic Defy Danger roll but changing the stat, like, "Oh, you want to push the ogre aside before the goblins get away, great. Roll Defy Danger using Str!"
You want the goblin to show you through the maze? OK, kill his buddy and convince him that you could easily to the same to him. Why would that need to be a distinct move? And you can spout lore to learn "how can I make it _____?"
Posted By: octoscottGot the opening scenes up
Is this what I've come to? Standing in defense of a donkey? *sigh*