: Cool+1 Hard+2 Hot-1 Sharp+1 Weird=0Highlights
: Cool, SharpGunlugger Moves
- Battle-hardened: when you act under fire, roll+hard instead of roll+cool.
- Battlefield instincts: when you open your brain to the worlds psychic maelstrom, roll+hard instead of roll+weird, but only in battle.
- Prepared for the inevitable: you have a well-stocked and high-quality first aid kit. It counts as an angel kit (cf ) with a capacity of 2-stock.
Woman, scrounged mismatched armor, scarred face, wise eyes, hard body.Gear
- assault rifle (3-harm close, loud autofire)
- shotgun (3-harm close messy)
- magnum (3-harm close reload, loud)
- many knives (2-harm hand, infinite)
- armor worth 2-armor (battered, leather, bits of metal)
- oddments worth 1-barter