I've been wondering about how one could run/orchestrate a mainly PBF campaign where the playgroup met biweekly or monthly to have sessions over Skype. I realize that marrying the two methods of play have some pitfalls (scheduling being the big one, timezones also a factor), but I think the idea is interesting.
How would you structure a game like that?
How do you find stopping points for the PBF and how does that asynchronous play bleed into the live play?
Would you have the players use the same characters and system or just have them connected to tell the same over-arching story and/or in the same setting?
Any game systems that seem most suited for this style of play?