I'm writing a one-shot for Torchbearer - slowly, I must admit, squeezing it in between other distractions. Interestingly, the pace of writing is about the pace of a PbP game.
Anyone want to dare Traveler's Hill? Post a character or ask for one. If it needs be said, it's a Burning Wheel/Mouse Guard/OSR kind of game - smallish handfuls of d6, a class/species breakdown* that yea, hearkens back unto the hallowed days e'en of inking in thine own die numbers with an especially cheap white crayon. Roll your smallish handful of d6s against a target number of 4, compare your net success-dice against some kind of threshold of required success. The game, generally, runs in three Phases: an Adventure phase where terrible things happen and loot is discovered. A Camp phase where you try to recover from terrible things. And a Town phase where all your loot vanishes into the greedy hands of smirking merchants and you find yourself leaving Town healed, fed, but just as poor as when you set out - but now you have determination. I do jocularly exaggerate there, somewhat, the trials of a Torchbearer character. Somewhat.
You don't need system mastery to play though if you want to play an Elf or a Magician I'd at least have the pdf handy. Both of those are kind of fiddly. That being said, this is an adventure I want to be able to demonstrate to people who aren't BWHQ junkies so explaining as we go is something I need to be in the habit of with Traveler's Hill.
This adventure - module, if you like - is short, only a few Problems, and the kind of thing I expect to take 2 or 3 hours face to face. I have maps and a clever plan for revealing them as areas are explored. I am able to make one post a day, minimum, save for weekends when it might get a bit skimpy.
I think a party of 4 would be ideal, three quite acceptable. Any takers?
*To wit: Elves are Rangers. Dwarves are Adventurers. Halflings are Burglars. Humans, ever the versatile ones, can be Warriors, Thieves, Clerics, Magicians, or Paladins. These are seriously first-level characters, low-powered and with the bare essentials of spell and blade.